Here is a tutorial I have put together on designing wheels, the tutorial is done in Maya 7, but Ill try and keep techniques as broad as possible so you can follow it in any other 3D applications.
Note: Please note I've not studied car design, so these are just my methods and probably have some faults, so I'm sorry if it's not the best
edit: I have added a new step, all comments welcome
I wrote this as a quick design tutorial rather than a modeling tutorial which there are a lot out there. I would recomend starting with one of the spokes, create a poly plane, then snap the points to the two curves. You can then cut this and snap the new points or extrude n snap. That will get you started...
I would recomend starting with one of the spokes, create a poly plane, then snap the points to the two curves.
You can then cut this and snap the new points or extrude n snap. That will get you started...
AWESOME!
Please tell me this works on C4D? i would like to try
The tools will possibly have different names tho...
Thank you for your reply