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3DnuTTa's Car Design Tutorial by =3dnutta:icon3dnutta:


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Submitted: January 29, 2006
File Size: 1.2 MB
Image Size: 1.2 MB
Resolution: 1200×5340
Comments: 56
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I've been asked by some how I've modeled this concept car [link] well these are the steps I used.
This is done in Maya 7, but I'll try and keep techniques as broad as possible so you can follow it in any other 3D apps.

Note: Please note I've not studied car design, so these are just my methods and may have some faults.
Also, I've not written a tutorial before, so I'm sorry if it's not the best =)

edit:
Have gone through and added some more detail and reworded some of this...
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thanks for hte tut :D i've tried basic modelling in maya before but this'll help me a lot
Looks good. I will try it.
:)

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My website // Godøy Paintball
█ Member of ~norsknatur | *designerscouch | ~norge | ~djtiesto | *norwegianART
let me know how it goes or if you have any probs with it
noobie here,., what would be a good substitute of Lattice in C4D

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:matrixfight: I wish i could do that ~!!
, ,.The last thing many give up is Hope,. But honor will die with me... <<-- Me
~:devilish:~-=-:evileyes:
hm i think is Bezier nurbs seems to be the best thing,.,.but i cant find a way to shape it like in step 5,6 and on how do i make it curve like that ??? Thz in advance

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:matrixfight: I wish i could do that ~!!
, ,.The last thing many give up is Hope,. But honor will die with me... <<-- Me
~:devilish:~-=-:evileyes:
I'm sorry, I've not used C4D in many years, it should have a lattice deformer in it, just may have another name...

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